战役 |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT 自由 NR AOI SoF |
Era |
伟 英 默 - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
语言 |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Unlike the rousers, savages have decided to take on a reputation of fear rathern than leadership. The reason savages are dreaded is because it appears that savages have reverted to their primal instincts which are absolutely terrifying in the eyes of those who do not know about the minotaurs well. These frightening aspects appear to affect the enemy in a negative manner which will actually physically weaken them.
特别提示: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The dread attack of this unit, when used offensively scare the defender, lowering the damage of his retaliation.
升级自: | Gore |
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升级为: | |
价格: | 39 |
生命值: | 54 |
移动: | 4 |
经验值: | 100 |
等级: | 2 |
攻击属性: | 混乱 |
ID | Minotaur Savage |
能力: | divine health |
锤 冲击 | 11 - 3 近战 | dread |
抗性 | |
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剑刃 | -10% |
穿刺 | 0% |
冲击 | 0% |
火焰 | -10% |
寒冷 | 10% |
奥术 | -30% |
地形 | 移动点数耗费 | 闪避几率 |
---|---|---|
丘陵 | 1 | 40% |
山岭 | 1 | 50% |
村庄 | 1 | 50% |
森林 | 1 | 50% |
沙地 | 2 | 30% |
沼泽 | 3 | 20% |
洞穴 | 1 | 40% |
洞穴墙壁 | 99 | 20% |
浅水 | 3 | 20% |
深水 | 99 | 10% |
深渊 | 99 | 20% |
草原 | 1 | 30% |
蘑菇林 | 2 | 40% |
雪地 | 2 | 20% |